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use std::{
collections::HashMap,
net::SocketAddr,
sync::{
Arc,
atomic::{ AtomicUsize, Ordering },
},
fmt::Display,
ops::{ Deref, DerefMut },
};
use warp::ws::Message;
use tokio::sync::RwLock;
use serde::Serialize;
use crate::minesweeper;
use crate::livepos;
#[derive(Debug, Serialize, Clone)]
pub struct RoomConf {
pub name: String,
pub player_cap: usize,
pub public: bool,
pub board_conf: minesweeper::BoardConf,
}
pub struct Room {
pub conf: RoomConf,
pub players: PlayerMap,
pub game_driver: tokio::task::JoinHandle<()>,
pub cmd_stream: CmdTx,
pub livepos_driver: tokio::task::JoinHandle<()>,
pub pos_stream: tokio::sync::mpsc::UnboundedSender<livepos::Req>,
}
#[derive(Debug)]
pub enum MetaMove {
Move(minesweeper::Move,SocketAddr),
Dump,
Reset,
}
#[derive(Debug)]
pub struct Conn {
pub tx: tokio::sync::mpsc::UnboundedSender<Message>,
pub addr: SocketAddr,
}
#[derive(Debug)]
pub struct Player {
pub conn: Conn,
pub uid: usize,
pub name: String,
pub clr: String,
}
impl Display for Player {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "\"{}\"@{}", self.name, self.conn.addr)
}
}
#[derive(Eq, PartialEq, Hash, Debug, Clone, serde::Serialize)]
pub struct RoomId(pub String);
impl Display for RoomId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", self.0)
}
}
impl std::borrow::Borrow<str> for RoomId {
fn borrow(&self) -> &str {
self.0.borrow()
}
}
impl RoomId {
pub fn new_among<'a, I>(existing: I) -> Self
where
I: IntoIterator<Item = &'a RoomId>,
<I as IntoIterator>::IntoIter: Clone,
{
use rand::{ thread_rng, Rng, distributions::Alphanumeric };
let id = RoomId(thread_rng()
.sample_iter(&Alphanumeric)
.take(16)
.map(char::from)
.collect::<String>());
let existing = existing.into_iter();
if existing.clone().any(|x| *x == id) { Self::new_among(existing) }
else { id }
}
}
pub type CmdTx = tokio::sync::mpsc::UnboundedSender<MetaMove>;
pub type RoomMap = Arc<RwLock<HashMap<RoomId, Arc<RwLock<Room>>>>>;
pub type PlayerMapData = Arc<RwLock<HashMap<SocketAddr, Player>>>;
#[derive(Debug)]
pub struct PlayerMap {
inner: PlayerMapData,
uid_counter: AtomicUsize,
}
impl Deref for PlayerMap {
type Target = Arc<RwLock<HashMap<SocketAddr, Player>>>;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl DerefMut for PlayerMap {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}
impl Default for PlayerMap {
fn default() -> Self {
Self { inner: Arc::new(RwLock::new(HashMap::new())), uid_counter: 0.into() }
}
}
impl PlayerMap {
pub async fn insert_conn(&mut self, conn: Conn, name: String, clr: String) -> usize {
let mut map = self.write().await;
let uid = self.uid_counter.fetch_add(1, Ordering::Relaxed);
map.insert(
conn.addr,
Player { conn, uid, name, clr },
);
uid
}
}
|