diff options
author | stale <redkugelblitzin@gmail.com> | 2022-05-18 09:36:43 -0300 |
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committer | stale <redkugelblitzin@gmail.com> | 2022-05-18 09:36:43 -0300 |
commit | d89b9ea43ac65af549279f6e86c68c66243dcdf3 (patch) | |
tree | 39173297e076c4425149c78f6244a2b762786ac8 /assets/client.js | |
parent | 127a1059fec4fecb4099cb95ddb7ef3c7cf45077 (diff) |
organizing
Diffstat (limited to 'assets/client.js')
-rw-r--r-- | assets/client.js | 204 |
1 files changed, 204 insertions, 0 deletions
diff --git a/assets/client.js b/assets/client.js new file mode 100644 index 0000000..0e90d4b --- /dev/null +++ b/assets/client.js @@ -0,0 +1,204 @@ +window.id = NaN; +window.name = "anon"; +window.clr = "#f03333"; +window.info_elem = document.getElementById("miscinfo"); +window.info_elem.innerHTML =` + <input id="name-in" type="text" value="anon"> + <input id="clr-in" type="color" value="#33c033"></input> + <button onclick=register()>Join</button>`; +window.board_elem = document.getElementById("board"); +window.bwidth = NaN; +window.bheight = NaN; +window.tile_w = NaN; +window.tile_h = NaN; +window.mine_ratio = "unk"; +window.socket = {}; +window.last_packet = {}; +window.cursors = new Map(); +window.board = {}; +window.board_bounds = {}; // init when we actually have the board loaded +function register() { + window.name = document.getElementById("name-in").value; + window.clr = document.getElementById("clr-in").value; + window.socket = connect(); +} + +function connect() { + let wsproto = (window.location.protocol == "https:")? "wss:": "ws:"; + let s = new WebSocket(`${wsproto}//${window.location.hostname}:${window.location.port}${window.location.pathname}ws`); + s.onopen = function() { + s.send(`register ${window.name} ${window.clr}`); + } + s.onmessage = function(e) { + last_packet = e; + let d = e.data; + if (typeof d == "object") { + d.arrayBuffer().then(acceptBoard); + info_elem.onclick = undefined; + info_elem.innerHTML = `Running, ${mine_ratio} tiles are mines`; + } else if (typeof e.data == "string") { + let fields = d.split(" "); + switch (fields[0]) { + case "pos": { + let oid = Number(fields[1]); + let name = fields[2]; + let clr = fields[3]; + let x = fields[4]; + let y = fields[5]; + if (!cursors.has(oid)) { + createCursor(oid, name, clr); + } + let celem = cursors.get(oid).elem; + celem.style.left = x + 'px'; + celem.style.top = y + 'px'; + movSelWin(cursors.get(oid).selwin, x, y); + } break; + case "regack": { + name = fields[1]; + id = Number(fields[2]); + let dims = fields[3].split("x"); + bwidth = Number(dims[0]); + bheight = Number(dims[1]); + mine_ratio = fields[4]; + createCursor(id, name, clr); + } break; + case "win": { + info_elem.innerHTML = "<p>You win! Click here to play again.</p>"; + info_elem.onclick = e => { s.send("reset") }; + } break; + case "lose": { + let badone = fields[1]; + info_elem.innerHTML = `<p>You lost, ${badone} was blown up. Click here to retry.</p>`; + info_elem.onclick = e => { s.send("reset") }; + } break; + case "logoff": { + let oid = Number(fields[1]); + cursors.get(oid).elem.remove(); + cursors.get(oid).selwin.remove(); + cursors.delete(oid); + } break; + } + } + } + s.onerror = function(e) { info_elem.innerHTML += `<br>Error ${e}`; } + s.onclose = function(e) { info_elem.innerHTML = "Closed"; } + return s; +} + +function acceptBoard(data) { + let vals = new Uint8Array(data); + board = Array.from(vals).reduce((s,c) => s + String.fromCodePoint(c), ""); + let last = board[0]; + let last_idx = 0; + let split_board = []; + for (let i = 1; i < board.length+1; i++) { + let cur = board[i]; + let gamechars = /^[CFO# 1-8]+$/; + if ((cur != last && gamechars.test(cur)) || cur == undefined) { + let txt = board.substr(last_idx, i-last_idx); + switch(txt[0]) { + case 'O': + txt = `<span style="color:red;">${txt}</span>`; + break; + case 'C': + txt = `<span style="color:green;">${txt}</span>`; + break; + case 'F': + txt = `<span style="color:yellow;">${txt}</span>`; + break; + + case '1': txt = `<span style="color:#0100FB;">${txt}</span>`; break; + case '2': txt = `<span style="color:#027F01;">${txt}</span>`; break; + case '3': txt = `<span style="color:#FD0100;">${txt}</span>`; break; + case '4': txt = `<span style="color:#01017B;">${txt}</span>`; break; + case '5': txt = `<span style="color:#7D0302;">${txt}</span>`; break; + case '6': txt = `<span style="color:#00807F;">${txt}</span>`; break; + + default: txt = `<span style="color:white;">${txt}</span>`; break; + } + split_board.push(txt); + last_idx = i; + } + last = board[i]; + } + board_elem.innerHTML = split_board.join(""); +} + +function createCursor(id, name, clr) { + // shit doesn't line up + let cursor = document.createElement("div"); + cursor.style.position = "absolute"; + let nametag = document.createElement("p"); + nametag.innerHTML = name; + nametag.classList.add('cursor-name'); + let selection_window = document.createElement("div"); + selection_window.style.backgroundColor = clr + "a0"; + selection_window.style.position = "absolute"; + selection_window.classList.add('cursor'); + cursor.appendChild(nametag); + cursor.classList.add('cursor'); + cursor.style.color = clr; + document.getElementById('board-container').append(cursor); + document.getElementById('board-container').append(selection_window); + if (id == window.id) { + document.addEventListener('mousemove', e => { + cursor.style.left = (e.pageX + 15) + 'px'; + cursor.style.top = (e.pageY + 15) + 'px'; + movSelWin(selection_window, e.clientX, e.clientY); + let tpos = tilepos(e.clientX, e.clientY); + socket.send(`pos ${e.pageX} ${e.pageY}`); + }, + false); + } + cursors.set(id, {name: name, elem: cursor, selwin: selection_window}); + return cursor; +} +function movSelWin(win, x, y) { + let tpos = tilepos(x, y); + if (tpos.x > (bwidth - 1) || tpos.x < 0 || tpos.y > (bheight - 1) || tpos.y < 0) { + win.style.display = "none"; + } else { + win.style.display = ""; + } + win.style.left = ((tpos.x + 0.5) * tile_w) + 'px'; + win.style.top = ((tpos.y + 0.5) * tile_h) + 'px'; + win.style.width = tile_w + 'px'; + win.style.height = tile_h + 'px'; +} +function getBoardBounds() { + let boardb = board_elem.getBoundingClientRect(); + tile_w = boardb.width / bwidth; + tile_h = 22; + return { + ox: boardb.x, + oy: boardb.y, + w: boardb.width, + h: boardb.height + }; +} + +board_elem.onclick = function(e) { + let tpos = tilepos(e.clientX, e.clientY); + let cmd = `reveal ${tpos.x} ${tpos.y}`; + console.log(cmd); + socket.send(cmd); +} +board_elem.oncontextmenu = function(e) { + let tpos = tilepos(e.clientX, e.clientY); + let cmd = `flag ${tpos.x} ${tpos.y}`; + console.log(cmd); + socket.send(cmd); + return false; +} +function tilepos(x,y) { + board_bounds = getBoardBounds(); + let b = board_bounds; + let relx = (x - b.ox); + let rely = (y - b.oy); + let tilex = Math.floor(bwidth * relx/b.w); + let tiley = Math.floor(bheight * rely/b.h); + return { x: tilex, y: tiley }; +} +function sleep(ms) { + return new Promise(resolve => setTimeout(resolve, ms)); +} |